These are a list of links on Larrabee, the new gfx card architecture (at least that's what I think it is) from Intel. I'm just copying and pasting from the Evoke demoparty website, at
www.evoke.eu, check it out for yourself:
For any Computation producing Visual results, start at:
software.intel.com/en-us/visual-computing/
The original paper about Larrabee
software.intel.com/file/2824/
Intel revealed some more at GDC’09
software.intel.com/en-us/articles/intel-at-gdc/
software.intel.com/file/15542 Michael Abrash goes into gory details…
software.intel.com/file/15545 Tom Forsyth applies a second layer of gory details…
A C++ header to let you write Larrabee vector code without Larrabee hardware:
software.intel.com/en-us/articles/prototype-primitives-guide/
More gory details by Michael Abrash about how to rasterize with Larrabee
www.ddj.com/hpc-high-performance-computing/217200602
A case study outside the field of rendering
software.intel.com/en-us/articles/game-p...ormance-on-larrabee/